•  

Game Emulation on the Carbon Engine with Dimitris “MVG” Giannakis

0
0

Video game emulation is the process of using software to replicate the functionality of gaming hardware. It’s a fundamental approach to making older games accessible on modern devices.




The Carbon Engine is a tool developed internally at video game publisher and distributor Limited Run Games. It allows a variety of emulators to interface with modern video game hardware, and it supports emulation of SNES, Genesis, PlayStation, Gameboy Advance, and other consoles.




Dimitris Giannakis is the Lead Developer of the Carbon Engine. He is known for his many contributions in the hacking, emulation, and game development space, and for his highly popular YouTube channel, Modern Vintage Gamer, or MVG.



Dimitris joins the podcast with Joe Nash to talk how he got started in game development, building emulators from scratch, scoping an emulation project, homebrew vs. official SDKs, the Carbon Engine, and more.


Joe Nash is a developer, educator, and award-winning community builder, who has worked at companies including GitHub, Twilio, Unity, and PayPal. Joe got his start in software development by creating mods and running servers for Garry’s Mod, and game development remains his favorite way to experience and explore new technologies and concepts.




Sponsorship inquiries: sponsor@softwareengineeringdaily.com



The post Game Emulation on the Carbon Engine with Dimitris “MVG” Giannakis appeared first on Software Engineering Daily.


No comments yet...
Log in to comment
New
0 0 0
Yesterday

Game Emulation on the Carbon Engine with Dimitris “MVG” Giannakis

Video game emulation is the process of using software to replicate the functionality of gaming hardw…
0 0 0
2025-01-07

Going Serverless in Financial Services with Brian McNamara

Serverless computing is a cloud-native model where developers build and run applications without man…
0 0 0
2025-01-02

Teardown and Voxel-Based Rendering with Dennis Gustafsson

Teardown is a 2022 sandbox puzzle game developed and published by Tuxedo Labs. The game revolves aro…
0 0 0
2025-01-01

Streamlined React Native Development with Charlie Cheever and James Ide

Expo is a development framework that streamlines the process of building cross-platform mobile apps …
0 0 0
2024-12-24

Special End-of-Year Message from Software Engineering Daily

To our Software Engineering Daily listeners – as we wrap up 2024, we want to thank you all for…
0 0 0
2024-12-19

The Vulkan Graphics API with Tom Olson and Ralph Potter

Vulkan is a low-level graphics API designed to provide developers with more direct control over the …

Software Engineering Daily

Technical interviews about software topics.

Log in to Follow

More episodes from Software Engineering Daily

Top Podcasts Top rated Podcasts