•  

The Godot Game Engine with Emilio Coppola

0
0

A game engine is a system used to build and run games. Game engines let the programmer work at a high level of abstraction by providing interfaces for graphics, physics, and scripting.




Godot is an open source and free to use game engine, which makes it unusual. Its first release was in 2014 and its features and user base have grown steadily since then.




Emilio Coppola is the Executive Director at the Godot Foundation and he joins the show to talk about the design of Godot, its scripting language, open source in game development, and more.



To learn about the new features in the Godot 4.2 release check out this blog post.





Joe Nash is a developer, educator, and award-winning community builder, who has worked at companies including GitHub, Twilio, Unity, and PayPal. Joe got his start in software development by creating mods and running servers for Garry’s Mod, and game development remains his favorite way to experience and explore new technologies and concepts.




Watch the video episode here


Sponsorship inquiries: sponsor@softwareengineeringdaily.com




The post The Godot Game Engine with Emilio Coppola appeared first on Software Engineering Daily.


No comments yet...
Log in to comment
0 0 0
Yesterday

Anaconda and Accelerating AI Development with Rob Futrick

Anaconda is a popular platform for data science, machine learning, and AI. It provides trusted repos…
0 0 0
2024-05-01

Engineering the Playdate Gaming Handheld with James Moore and Dave Hayden

Panic has created games such as Firewatch and Untitled Goose Game. They recently ventured into gamin…
0 0 0
2024-04-30

Using LLMs for Training Data Preparation with Nihit Desai

Machine learning models learn patterns and relationships from data to make predictions or decisions.…
0 0 0
2024-04-25

AI-Driven Observability at Kentik with Avi Freedman

Kentik is a network observability platform that focuses on letting users easily ask questions and ge…
0 0 0
2024-04-24

SolidJS with Ryan Carniato

Solid.js is a popular JavaScript framework known for its reactive and efficient rendering system. In…
0 0 0
2024-04-23

Database Scaling at Figma with Sammy Steele

Sammy Steele is a Senior Staff Engineer at Figma, and the tech lead for their databases team. She pr…

Software Engineering Daily

Technical interviews about software topics.

Log in to Follow

More episodes from Software Engineering Daily

Top Podcasts Top rated Podcasts